The name Yōk Röd Med is derived from the Wood Elvish language, as Yōk Röd Med was founded by Ffion Phrubegra, who was culturaly Wood Elven.
Climate
Yōk Röd Med has a yearly average temperature of 17°C (62°F), with its average temperature during the summer being a warm 27°C (80°F) and its average temperature during the winter being a cold 7°C (44°F). Yōk Röd Med receives an average of 151 cm/y (59 in/y) of precipitation, most of which comes in the form of rain during the fall. Yōk Röd Med covers an area of nearly 454 km2 (181 mi2), and an average elevation of 2908 m (9540 ft) above sea level.
Overview
Yōk Röd Med was founded durring the early 11th century, by Ffion Phrubegra. The establishment of the new community went well, though many minor issues had to be solved as time went on. This was enough to delay construction and push back the formal opening ceramony, leading to some embarisment for Ffion Phrubegra.
Yōk Röd Med was built using the conventions of Wood Elven durring the early 11th century. Naturaly, all settlmentss have their own look to them, and Yōk Röd Med is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.
Yōk Röd Med is buildings are located arround a single spacious paverstone mainstreet which forms a clockwise spiral to give the city a over all circular shape. The city posesses a mighty albit amaturly crafted stone wall. It was built using querried stone blocks and posesses all of the standard defencive features, including a few watch towers. While it would last against a siege, the wall's outdated and simplistic construction method percludes the possability of Yōk Röd Med weathering a full scale bombardment durring a siege. The city's budget focused millitary grade defenses are visibly old, but also obviously well maintained. Its likly the local malishia or garrison are tasked with routine mantance of the city's defences.
Right off the bat Yōk Röd Med hits you in the face with its success. Everyone, even the peasants, are dressed in well made clothing. Every tool and implement you can see is finely made, and people will boast to you as obvious strangers of the wonders which can be found in their markets. More interestingly is a total lack of beggars, and plenty of new buildings are going up even as you speak. Somehow this city has come into quite a lot of wealth, and recently from the looks of things. It’s easy to see where their wealth comes from the more you look arround. Every aspect of the city has been developed with care and great thought. The people themselves act deliberately and with care in even the simplest of daily actions.
Civic Infrastructure
Yōk Röd Med possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Yōk Röd Med has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Yōk Röd Med has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Yōk Röd Med. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Yōk Röd Med's parks.
Yōk Röd Med has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Yōk Röd Med.
Yōk Röd Med has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Yōk Röd Med has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Yōk Röd Med has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Yōk Röd Med has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Yōk Röd Med has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Yōk Röd Med has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Yōk Röd Med has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Yōk Röd Med's public wards, blessings, and other arcane systems.
Yōk Röd Med has an Arts Academy which provides higher education in many fields including math, language arts, philosophy, engineering, and other such disciplines.
Yōk Röd Med possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Yōk Röd Med's grid is powered by an arcane means.
Yōk Röd Med possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.
Yōk Röd Med has a first rate hospital which caters to anyone in need of long term medical care.
Yōk Röd Med has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.
Yōk Röd Med has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Yōk Röd Med's natural decorations nor waterways.
Yōk Röd Med has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Yōk Röd Med has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Yōk Röd Med has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Yōk Röd Med is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
A substantial minority of the locals are descended from foreigners alien to their local neighbors. They may have been religious exiles, economic migrants, indigenous locals surrounded by the existing polity, or a foreign settlement conquered within the relatively recent past. The locals may not be enthusiastic about being ruled by others not of their kind, and their neighbors may look askance at the way foreign customs or even laws may be maintained.
Yōk Röd Med's garrison was built using a different architectural style from the rest of the town. The style used is admittedly strange and non-linear style rooted in defiance of symmetrical shapes. It championed the creation of buildings with a unique visual appearance. the structural norms of classic buildings and deforms or moves away from elementary architectural principles. By including non-linear designs processed into its buildings and favoring fragmentation, this style expressed a form of controlled chaos. Its buildings appear out-of-the-ordinary, draw the eye in immediately and sometimes create a feeling of strangeness. These distorted shapes and structure are not reserved to the building’s outer facade, they destabilize interior elements too, favoring minimalism and play on people’s perceptions by injecting a futuristic touch.
Due to the actions of local Kami, summer is recurring in Yōk Röd Med.
The Gravebound near Yōk Röd Med are known to be more aggressive than normal.
Yōk Röd Med's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves embarking on a group pilgrimage to channel Mysticism energies of tier 1 via oath swearing.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 208
Farmers: 345
Farm Laborer: 510
Hunters: 325
Milk Maids: 282
Ranchers: 136
Ranch Hands: 320
Shepherds: 275
Farmland: 434362 m2
Cattle and Similar Creatures: 26812
Poultry: 321750
Swine: 21450
Sheep: 1072
Goats: 214
Horses, Mounts, and Beasts of Burden: 10725
Craftsmen
Arms and Toolmakers: 243
Blacksmiths: 238
Bookbinders: 135
Buckle-makers: 141
Cabinetmakers: 261
Candlemakers: 383
Carpenters: 330
Clothmakers: 306
Coach and Harness Makers: 119
Coopers: 282
Copper, Brass, Tin, Zinc, and Lead Workers: 145
Copyists: 104
Cutlers: 89
Fabricworkers: 238
Farrier: 691
Furriers: 70
Glassworkers: 429
Gunsmiths: 216
Harness-Makers: 103
Hatters: 221
Hosiery Workers: 80
Jewelers: 123
Leatherwrights: 297
Locksmiths: 106
Matchstick makers: 162
Musical Instrument Makers: 151
Painters, Structures and Fixtures: 134
Paper Workers: 155
Plasterers: 143
Pursemakers: 175
Roofers: 119
Ropemakers: 108
Rugmakers: 102
Saddlers: 184
Scabbardmakers: 225
Scalemakers: 115
Scientific, Surgical, and Optical Instrument Makers: 68
Sculptors, Structures and Fixtures: 106
Shoemakers: 104
Soap and Tallow Workers: 351
Tailors: 691
Tanners: 135
Upholsterers: 162
Watchmakers: 143
Weavers: 315
Whitesmiths: 87
Merchants
Adventuring Goods Retellers: 75
Arcana Sellers: 75
Beer-Sellers: 146
Booksellers: 165
Butchers: 268
Chandlers: 315
Chicken Butchers: 258
Entrepreneurs: 110
Fine Clothiers: 268
Fishmongers: 261
Florists: 64
Potion Sellers: 175
Resellers: 446
Spice Merchants: 151
Wine-sellers: 214
Wheelwright: 157
Woodsellers: 104
Service workers
Bakers: 536
Barbers: 498
Coachmen: 153
Cooks: 510
Doctors: 221
Gamekeepers: 167
Grooms: 93
Hairdressers: 345
Healers: 302
Housekeepers: 345
Housemaids: 487
House Stewards: 275
Inns: 102
Laundry maids: 202
Maidservants: 397
Nursery Maids: 198
Pastrycooks: 357
Restaurateur: 466
Tavern Keepers: 466
Specialized Laborer
Ashworkers: 147
Bleachers: 94
Chemical Workers: 62
Coal Heavers: 218
In-Town Couriers: 261
Long Haul Couriers: 255
Dockyard Workers: 223
Gas Workers: 52
Hay Merchants: 90
Leech Collectors: 310
Millers: 223
Miners: 233
Oilmen and Polishers: 165
Postmen: 243
Pure Finder: 134
Skinners: 289
Sugar Refiners: 62
Tosher: 162
Warehousemen: 429
Watercarriers: 221
Watermen, Bargemen, etc.: 335
Skilled Laborers
Accountants: 145
Alchemist: 158
Clerk: 218
Dentists: 107
Educators: 302
Engineers: 148
Gardeners: 107
Mages: 81
Plumbers: 119
Pharmacist: 130
Professors: 47
Scientists: 78
Wizards: 47
Civil Servants
Adventurers: 103
Bankers: 154
Civil Clerks: 249
Civic Iudex: 120
Consultants: 69
Exorcist: 249
Fixers: 130
Kami Clerk: 216
Landlords: 212
Lawyers: 133
Legend Keepers: 181
Militia Officers: 715
Monks, Monastic: 306
Monks, Civic: 315
Historian, Oral: 228
Historian, Textual: 130
Policemen, Sheriffs, etc.: 233
Priests: 412
Rangers: 144
Rat Catchers: 168
Scholars: 172
Spiritualist: 202
Slayers: 62
Storytellers: 363
Military Officers: 345
Cottage Industries
Brewers: 335
Comfort Services: 446
Enchanters: 120
Herbalists: 121
Jaminators: 345
Needleworkers: 397
Potters: 167
Preserve Makers: 325
Quilters: 153
Seamsters: 564
Spinners: 306
Tinker: 117
Weaver: 282
Artists
Actors: 114
Architects: 41
Bards: 165
Costumers: 64
Dancers: 127
Drafters: 71
Engravers: 86
Fine Furniture Carpenters: 52
Glaziers: 111
Inlayers: 102
Musicians: 315
Painters, Art: 54
Playwrights: 115
Sculptors, Art: 95
Wood Carvers: 383
Writers: 369
Produce Industries
Butter Churners: 429
Canners: 306
Cheesmakers: 397
Ice Merchants: 47
Millers: 223
Picklers: 191
Smokers: 134
Stockmakers: 124
Tobacconists: 160
Tallowmakers: 233
40542 of Yōk Röd Med's population work within a Foundational Occupation.
2193 work in Agriculture
9285 work as Craftsmen
3252 work as Merchants
6120 work as Service Workers
4208 work as General Laborers
1687 work as Skilled Laborers
5611 work as Civil Servants
3678 work in Cottage Industries
2264 work as Artists
2244 work in Produce Industries
61346 of Yōk Röd Med's population do not work in a formal occupation, but do contribute to the local economy. 5362 (5%) are noncontributers.
Points of Interest
Yōk Röd Med's is something of a geological and arcane anomaly, as neither physical nor magical law entirely explains its formation.
POI
History
The the a banner of Abjuration, an a banner imbued with notable amounts of Abjuration energies was created in Wi-24n Cewgi Mil by in time immemorial, reportedly some time during the early 2nd century.